Scene groups (Collections are not sufficient)
Posted: Fri Sep 08, 2017 12:53 pm
Collections are not behaving like expected.
I want to make a show with a cue list with 60 steps i can manually fade through in the virtual console (with blend / cross mode)
I want that every step is a scene or a combination of scenes ("scene groups").
for example step1 = Walls blue, front lights on, back lights off, follow spot 50%..
step 2 = Walls Green, Floor lights Blue, front lights off, back lights blue..
For every step, i want to pick the right "ingredients" and put them in a "scene group."
In my chaser, i can then add scenes or "scene groups".
This gives me the flexibility of changing an "ingredient" (a single scene). Then every group that contains this "ingredient" changes automatically.
For example if i want to change the blue i use to a more "dark blue" color, i just need to edit the "walls blue" scene and then all the steps in my cue list that are using this "dark blue" scene are changed automatically.
I want to make a show with a cue list with 60 steps i can manually fade through in the virtual console (with blend / cross mode)
I want that every step is a scene or a combination of scenes ("scene groups").
for example step1 = Walls blue, front lights on, back lights off, follow spot 50%..
step 2 = Walls Green, Floor lights Blue, front lights off, back lights blue..
For every step, i want to pick the right "ingredients" and put them in a "scene group."
In my chaser, i can then add scenes or "scene groups".
This gives me the flexibility of changing an "ingredient" (a single scene). Then every group that contains this "ingredient" changes automatically.
For example if i want to change the blue i use to a more "dark blue" color, i just need to edit the "walls blue" scene and then all the steps in my cue list that are using this "dark blue" scene are changed automatically.