Scene recall timing
Posted: Wed Mar 22, 2017 9:27 pm
This may not be a bug, but I observed a strange timing behaviour when calling a scene. Maybe it´s a feature
To be sure, I reduced and cabled my setup to make things as clear and lean as possible:
Enttec USB Pro
5m cable
4x Chauvet Intimidator Spot Duo (dual moving head)
2m Cable between each
Terminator in the last.
Addressing 150, 170, 190, 210
I use the pre defined fixture definitions. Everything works fine, when moving single faders or channel group faders. Quick reaction to every move, even when clicking from 0 to 255 instead of moving the fader. Tried this with an "all dimmers", i.e. 8 and it is fine.
Now when saving two scenes with just dimmer and shutter channels enabled, scene #1 "full on" scene #2 "all off", I get a visible delay when calling scene #1, the lamps light up in the exact cabling (and address) order. Switching to scene#2, "all off", however shows no such delay, perfect sync.
Now here comes the fun part: When calling scene 1 and 2 from a chaser, I get no such delay for the "full on" scene. Also, after calling that scene manually and then toggling the main blackout button, all lights go on and off simultaneously. Same thing for calling the scene from the virtual console via buttons (tried flash button as well as normal buttons in a solo frame)
It seems the delay is only introduced when calling the scene manually from the scene function manager. Which is something I can live with, but it´s still a bit odd.
Is that expected behaviour ? If yes, sorry for being new . If not, I´m happy to test things to narrow it down.
To be sure, I reduced and cabled my setup to make things as clear and lean as possible:
Enttec USB Pro
5m cable
4x Chauvet Intimidator Spot Duo (dual moving head)
2m Cable between each
Terminator in the last.
Addressing 150, 170, 190, 210
I use the pre defined fixture definitions. Everything works fine, when moving single faders or channel group faders. Quick reaction to every move, even when clicking from 0 to 255 instead of moving the fader. Tried this with an "all dimmers", i.e. 8 and it is fine.
Now when saving two scenes with just dimmer and shutter channels enabled, scene #1 "full on" scene #2 "all off", I get a visible delay when calling scene #1, the lamps light up in the exact cabling (and address) order. Switching to scene#2, "all off", however shows no such delay, perfect sync.
Now here comes the fun part: When calling scene 1 and 2 from a chaser, I get no such delay for the "full on" scene. Also, after calling that scene manually and then toggling the main blackout button, all lights go on and off simultaneously. Same thing for calling the scene from the virtual console via buttons (tried flash button as well as normal buttons in a solo frame)
It seems the delay is only introduced when calling the scene manually from the scene function manager. Which is something I can live with, but it´s still a bit odd.
Is that expected behaviour ? If yes, sorry for being new . If not, I´m happy to test things to narrow it down.