One Function at a time, without being able to be interrupted - Quiz Show Buzzers
Posted: Tue Feb 07, 2017 4:02 pm
Hello,
What I'm wanting to do is have 4 gameshow buzzers - we're planning to use the Buzzers from the game Buzz, these can be Midi controlled and so go through to QLC no problem. The issue is that I want to be able to only have one function active, then add a delay before any other function can be activated.
So that if Player One presses their buzzer, then if Player Two presses there's it won't overwrite that first Player's Function - or start Player Two's function, something like a 20 second delay before the next function can be activated, either in that group, or overall.
If this has to be on a completely separate QLC software, that isn't an issue!
If anyone has any suggestions on how to go about creating something like this, I would be most grateful!
Thank in advance,
Sam Brooks - Brzam
What I'm wanting to do is have 4 gameshow buzzers - we're planning to use the Buzzers from the game Buzz, these can be Midi controlled and so go through to QLC no problem. The issue is that I want to be able to only have one function active, then add a delay before any other function can be activated.
So that if Player One presses their buzzer, then if Player Two presses there's it won't overwrite that first Player's Function - or start Player Two's function, something like a 20 second delay before the next function can be activated, either in that group, or overall.
If this has to be on a completely separate QLC software, that isn't an issue!
If anyone has any suggestions on how to go about creating something like this, I would be most grateful!
Thank in advance,
Sam Brooks - Brzam