Hi there,
First of all, thank you for this great tool!
I have a project with lots of RGB matrices, EFX, scenes, collections and chasers which I use in several chasers for semi-automatic shows. Naturally my project is getting more and more complex and I will probably lose overview which functions are in use and which are not. Of course, it is a question of working thoroughly which I certainly do, but what would really help is a "where used" list which I know from other software and find very useful (I especially know it from SAP, to whom it may concern).
Keep up the good work!
Regards
Ben
Where used-list
- GGGss
- Posts: 3052
- Joined: Mon Sep 12, 2016 7:15 pm
- Location: Belgium
- Real Name: Fredje Gallon
Ben,
If this function would exist it would be awesome.
For the time being I can reveal you 'my' solution:
It is highly recommended NOT to alter your show-files since you will break them!! Proceed after (at least) taking a backup of the file...
Altering the file will destroy your show !!
* Open your show file in a text editor of your choice.
* First off you will find all your fixtures in the [Fixture] ... [/Fixture] xml blocks.
find the fixture of your interest
* Note down the ID your fixture has obtained while creating your show.
f.i. <ID>4</ID>
* CUE's
now use the find instruction within your text-editor and search for '<FixtureVal ID="4">'
go back up to the start of this function-xml-block and find the name of the function in the Name tag.
All results of the search are your functions (cue's) where this particular fixture is used in.
* sliders/knobs used in the Virtual Console
search for '<Channel Fixture="4">'
* X/Y paths:
search for '<Fixture ID="4"'
etc
If this function would exist it would be awesome.
For the time being I can reveal you 'my' solution:
It is highly recommended NOT to alter your show-files since you will break them!! Proceed after (at least) taking a backup of the file...
Altering the file will destroy your show !!
* Open your show file in a text editor of your choice.
* First off you will find all your fixtures in the [Fixture] ... [/Fixture] xml blocks.
find the fixture of your interest
* Note down the ID your fixture has obtained while creating your show.
f.i. <ID>4</ID>
* CUE's
now use the find instruction within your text-editor and search for '<FixtureVal ID="4">'
go back up to the start of this function-xml-block and find the name of the function in the Name tag.
All results of the search are your functions (cue's) where this particular fixture is used in.
* sliders/knobs used in the Virtual Console
search for '<Channel Fixture="4">'
* X/Y paths:
search for '<Fixture ID="4"'
etc
All electric machines work on smoke... when the smoke escapes... they don't work anymore
- sandinak
- Posts: 191
- Joined: Mon Apr 03, 2017 5:40 pm
- Location: Yorktown, VA
- Real Name: Branson Matheson
- Contact:
+1 on this .. and i'd love to see it live. Eg
- for LTP settings .. have a flag similar to the joystick flag on the universe when data comes in showing there's a setting influenced here.
- for HTP settings .. show a different flag if it's overriding a previous setting.
- for LTP settings .. have a flag similar to the joystick flag on the universe when data comes in showing there's a setting influenced here.
- for HTP settings .. show a different flag if it's overriding a previous setting.