Clock Widget-Correct usage
Posted: Sun Oct 30, 2016 12:28 pm
Hi
Is there any documentation on the correct usage of the Virtual Console's Clock Widget?
I've not been able to get it to execute the function that I've assigned it.
I assume if I set the countdown time and assign a chaser function to execute, then after counting down to 0, the widget should cause the chaser to run. It doesn't seem to, so I assume I'm not using it correctly. On the other hand, if that's how it's intended to operate, it'd be great if I could reset the countdown to its starting value, so that I could hold off executing the chaser (e.g. via a VC widget, not by right-clicking the mouse). Anyway some direction to an explanation as to how it works would be appreciated!
I'm using v4.10.4
Thanks
David
Is there any documentation on the correct usage of the Virtual Console's Clock Widget?
I've not been able to get it to execute the function that I've assigned it.
I assume if I set the countdown time and assign a chaser function to execute, then after counting down to 0, the widget should cause the chaser to run. It doesn't seem to, so I assume I'm not using it correctly. On the other hand, if that's how it's intended to operate, it'd be great if I could reset the countdown to its starting value, so that I could hold off executing the chaser (e.g. via a VC widget, not by right-clicking the mouse). Anyway some direction to an explanation as to how it works would be appreciated!
I'm using v4.10.4
Thanks
David