Change colour of RGB PARs on the fly while in a chase

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mariofrombelgium
Posts: 4
Joined: Mon May 06, 2024 1:53 pm
Real Name: Mario

Hi All,

again a noob question , sorrry!!
I'm trying hard to get my head around the VC and especially the priorities of different sliders/buttons/etc over others

So suppose I have 4RGB Par's. I create different chases. (so far so good)

Now I would like to change the colour of one or more PAR's during the show when on of the chase started. In other words the PAR's are blinking following the started chase and for example all the PAR's are red in the beginning of the song.
How can I setup my VC so that during the song I can, live, change the colour of the PAR's so that for example in the middle of the song the chase is still going on but some/all of the PAR's are yellow and by the end all PAR's are BLUE...all without interrupting the running chase.

Thx,
Mario
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GGGss
Posts: 3052
Joined: Mon Sep 12, 2016 7:15 pm
Location: Belgium
Real Name: Fredje Gallon

And what is inside the chase? I presume scenes that set values to your fixtures. If you want to change the colour of your fixtures, they need new values. Adding something to something already running will cause the HTP logic to react. If you have a 100% red scene and add 0% red + 100% green scene simultaneously, you will get a 100% red + 100% green result—typical HTP logic.
If you'd change your fixtures to use LTP, then there are possibilities.

But, if your chaser reaches the next step, the above-called scene will be undone again. So, I think you have to reinvent your workflow.

Prettige dag verder ;-)
All electric machines work on smoke... when the smoke escapes... they don't work anymore
kenact
Posts: 435
Joined: Thu Apr 23, 2015 6:43 am
Real Name: Ken Coughlin

If you're dealing with a track (prerecorded song) you can create a Show, add the track, then add clone of the initial scene you want to use. You can add steps to the sequence where you want the colors to change.

If you're dealing with a live song, where the timing of the performance may change, you could create the individual scenes and place them within the Chase, where they would have to be manually triggered at the appropriate time.
MichelSliepenbeek
Posts: 717
Joined: Wed Feb 08, 2023 10:24 am
Location: Nederland
Real Name: Michel Sliepenbeek

So, I think you have to reinvent your workflow.
I guess Mario is still in the process to invent his very first workflow. :)
What he should do is first use the Function Wizard (https://docs.qlcplus.org/v4/function-ma ... ion-wizard).
Go to the Functions tab, click the "Magic Stick" icon, select all of your Fixtures and then just select all options that are possible.

The Wizard will create a set of Functions (which are all Free of Errors, that way at least preventing you from going in the wrong direction) and will come up with a Virtual Console with a variety of Widgets that use those Functions.
You only have to add a Slider (in Level Mode that works on the Master Dimmer channel of your Fixtures) on your Virtual Console and you have everything to make a Jump Start.


Next step would be to improve it a bit:
- Start with the Presets Solo Frame (the color picker).
I suggest to remove all the "Dark" Buttons and instead add a Slider in Submaster Mode to this Frame.
In a later stage you can add more colors like Orange, Lime, Sea Foam, Lavender, Pink and Purple (which are all possible 255, 128, 0 combinations you can make with your RGB channels).

- Create two more scenes that only affect the Master Level channel of your Fixtures: Master Level Dim (Value = 0) and Master Level Full (Value = 255).
On your VC create a Solo Frame and add two buttons to launch the Functions you just created.

- Make a copy of the Dim and Full scene and rename them to "Dim Flash" and "Full Flash". Add two more buttons on your VC and (on the properties screen) now select the Flash option.


Now it is important to understand the difference between Color Changing effects (that only use the Red, Green and Blue channels of your Fixtures) and Level Changing effects (that only use the Master Level Channel of your Fixture).
As long as you make this distinction you can allways run two chasers together that will not interfere with each other.
If you have a closer look at RGB Matrices you will notice that you can do something simular by either using Control Mode = Default (RGB) and Control Mode = Dimmer.


Next you should (follow Fredje's advice regarding LTP versus HTP and) watch this video: https://youtu.be/Jj9YsHNQIXo?feature=shared
I suggest you set one of your Fixtures to LTP (and keep the other ones on HTPl) and just use some functions to notice the difference.


Tip: Edward Richards made a lot of tutorial videos on QLC+ (https://youtube.com/playlist?list=PL_kj ... ure=shared).
A lot of them will answer your other possible "noob questions". :)
A QLC Workspace is like a Bob Ross painting: "it's your world, you can create whatever you want!"
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