QLC+ 4.13.1 release

Public announcements of new QLC+ releases.

PLEASE, do not post bugs and issues here !
Post Reply
User avatar
mcallegari
Posts: 4710
Joined: Sun Apr 12, 2015 9:09 am
Location: Italy
Real Name: Massimo Callegari
Contact:

Hey QLC+ fellows!
Here's a maintenance release of the 4.13 series.
Version 4.13.0 was a quite big leap forward and, as expected, it required some adjustments afterwards.
This version includes important fixes such as:
  • blackout functionality
  • feedback to OSC controllers
  • DMX USB Vince DMX512 output
  • start properly on Raspberry Pi without HDMI connection
We also took the chance to include new goodies like
  • flash button on playback slider. This combines the usual playback level adjustment with the flash functionality in one place
  • merger mode on HID DMX devices (thanks to the qfulmina contribution)
  • a new web API named getWidgetSubIdList to retrieve animation widget sub-components IDs
We also need to apologize for how we handled the styles improvement. It started as a normal discussion in the forums (here) and for the sake of improving the custom style support, we broke backwards compatibility and forgot to advertise it enough.
For some reason it didn't even end up in the 4.13.0 changelog but the documentation was updated accordingly.
We didn't realize how many people were actually using custom styles!
This improvement also allowed us to offer a premium dark theme which will definitely improve the quality of life for those using QLC+ in the dark.
Please consider it as an official product we can give support on and its price as a small contribution to the QLC+ project

As always, thanks to everyone who submitted new fixture definitions and reported valuable issues.

Join Us:

Your support and involvement are what drive this project forward. If you appreciate QLC+, consider contributing in any way you can, be it through feedback, participation in our forums, or donations. Every bit helps us illuminate the future of lighting control together.

Thank you for your continued support.

Complete changelog
  • engine: fix blackout not working
  • engine: include relative EFX in blackout
  • engine: fix RGB Matrix clone control mode
  • Show Manager: improve resume after pause
  • Show Manager: don't freeze on infinite duration Chasers/Sequences
  • Virtual Console: fix OSC feedback regression
  • Virtual Console/Slider: add an optional button to flash in playback mode
  • Virtual Console/XY Pad: copy presets when cloning (thanks to Hans-Jürgen Tappe)
  • Plugins/DMX USB: restore Vince DMX512 output (thanks to Jérôme Lebleu)
  • Plugins/HID: add merger mode for DMX devices (thanks to qfulmina)
  • Plugins/HID: improve devices naming (thanks to qfulmina)
  • Web Access: added getWidgetSubIdList API and Animation widget sub-control example (API test page updated)
New fixtures:
  • New fixtures: beamZ BAC500 and BAC506 (thanks to Olivier Michel)
  • New fixtures: American DJ Par Z4, beamZ SB400, OXO ColorBeam 7 FCW IR, Pro-Lights Pixie Spot (thanks to Dmitry Kolesnikov)
  • New fixtures: BoomToneDJ LED PAR 7X10W 5in1, BoomToneDJ Maxi Spot 60, Mac Mah FLAT PAR 7x12W 6in1, Eurolite LED PIX-16 QCL Bar (thanks to Cédric Monféfoul)
  • New fixture: Showtec ACT PC 60 RGBW (thanks to Michel Sliepenbeek)
  • New fixtures: Robe LEDBeam 350, Robe LEDBeam 350 RGBA, Briteq COB Blinder 2x100W, Ayrton MiniPanel FX (thanks to Giacomo Gorini)
  • New fixture: Elation ELED B48 (thanks to Xoneoo)
  • New fixture: beamZ PS10W (thanks to Jesper Korsen)
  • New fixtures: Ayra ComPar 10 and ERO 406 (thanks to René Knuvers)
  • New fixtures: Mac Mah Moving-FX Bar, Varytec LED Pad Bar Compact ST RGB, Laserworld EL-400RGB MK2 (thanks to Clément Delabroye)
  • New fixtures: Electroconcept Club Scan 30, Club Scan 120, LED Blinder, Profile 120 Spot LED, Micro Spot 60 LED (thanks to Clément Delabroye)
  • New fixture: Ayrton Mistral (thanks to Masatoshi Fujino)
  • New fixture: Chauvet COLORtube 3.0 EQ Controller (thanks to Fede79)
  • New fixture: Shehds Big Bee Eyes LED Wash 19x40W RGBW (thanks to István Király)
  • New fixture: Fun-Generation Mr. Beam 120 W (thanks to Mariano)
Yestalgia
Posts: 419
Joined: Thu Jun 17, 2021 9:31 am
Location: Australia
Real Name:
Contact:

For those of you who have been asking for a way to flash things other than scenes, I'd suggest you take a look at the slider flash button. It's exactly what you need ;)
TheSunButt
Posts: 20
Joined: Fri Sep 28, 2018 3:39 pm
Real Name:

Can you provide build for windows x86. please? It would be great.
User avatar
mcallegari
Posts: 4710
Joined: Sun Apr 12, 2015 9:09 am
Location: Italy
Real Name: Massimo Callegari
Contact:

No, sorry. As I stated before, 32bit Windows is no longer supported since 4.13.0.
Please consider updating your machine.
TheSunButt
Posts: 20
Joined: Fri Sep 28, 2018 3:39 pm
Real Name:

Fine, it's a pity, though. As well as lack of built-in manual.
User avatar
mcallegari
Posts: 4710
Joined: Sun Apr 12, 2015 9:09 am
Location: Italy
Real Name: Massimo Callegari
Contact:

The documentation can be read online: https://docs.qlcplus.org/v4
Also, I have uploaded a PDF version for offline consultation here: https://www.qlcplus.org/downloads/4.13. ... manual.pdf
Thanks to Yestalgia effort on that
User avatar
GGGss
Posts: 3047
Joined: Mon Sep 12, 2016 7:15 pm
Location: Belgium
Real Name: Fredje Gallon

* Flash on a playback slider -> Brilliant ... I'm only guessing who's idea that was ;-)

For the novice, you can now easily set a look on stage at a dimmed value and use the flash button to instantly bump up the intensities of the fixtures set in the scene.
I've included a small-stage traditional lightning plot where you can understand this feature.
(Open the DMX monitor in 2D mode to see what happens.)
Attachments
Playback_flash.qxw
(4.96 KiB) Downloaded 250 times
All electric machines work on smoke... when the smoke escapes... they don't work anymore
User avatar
mcallegari
Posts: 4710
Joined: Sun Apr 12, 2015 9:09 am
Location: Italy
Real Name: Massimo Callegari
Contact:

TheSunButt wrote: Sat Jun 01, 2024 11:05 am Can you provide build for windows x86. please? It would be great.
For those still interested in 32bit builds for Windows, I have setup automated builds on Github.
You need a Github account and they're not official releases so please use them carefully.
I keep inviting you to move to 64bit cause sooner or later 32bit will be dropped everywhere and it will be no longer possible to build a 32bit version of QLC+.
Thank you
Attachments
shot 2024-06-04 112302.png
ShagLight
Posts: 121
Joined: Wed Feb 15, 2023 5:13 pm
Real Name: David

Yestalgia wrote: Sat Jun 01, 2024 10:26 am For those of you who have been asking for a way to flash things other than scenes, I'd suggest you take a look at the slider flash button. It's exactly what you need ;)
I was one of those making that request, and I'll b e putting it to good use! :)
NO, I AM NOT THE SOUNDMAN!
TheSunButt
Posts: 20
Joined: Fri Sep 28, 2018 3:39 pm
Real Name:

mcallegari wrote: Tue Jun 04, 2024 9:25 am For those still interested in 32bit builds for Windows, I have setup automated builds on Github.
You need a Github account and they're not official releases so please use them carefully.
I keep inviting you to move to 64bit cause sooner or later 32bit will be dropped everywhere and it will be no longer possible to build a 32bit version of QLC+.
Thank you
Thanks.
Jimmy T.
Posts: 20
Joined: Wed Apr 15, 2015 8:28 pm
Location: Douglasville, GA
Real Name: Jimmy Traylor
Contact:

GGGss wrote: Mon Jun 03, 2024 10:35 am * Flash on a playback slider -> Brilliant ... I'm only guessing who's idea that was ;-)

For the novice, you can now easily set a look on stage at a dimmed value and use the flash button to instantly bump up the intensities of the fixtures set in the scene.
I've included a small-stage traditional lightning plot where you can understand this feature.
(Open the DMX monitor in 2D mode to see what happens.)
I'm glad it works this way, the button flash was broken and changes the fade settings of the scenes. I had a all white blinder scene and used fade to give it an incandescent look for fade out. But the slider FLASH works as it should and keeps fade settings for FLASH scene.
MAC (OSX)
Windows10
RPi (Raspberry 1.2B+, 2.0B. 3.0B)
ENTTEC USB PRO
markzvo
Posts: 91
Joined: Sat Jan 28, 2017 1:52 am
Real Name: Mark Z

I think "GPIO lines" is no longer working in 4.13.1 - on Raspberry Pi 5.

To duplicate, set GPIO lines as an output on a universe (I used universe 3)
Click the configuration button, and set any GPIO from "Not used" to "Input" or "Output".
After clicking OK, the Input/Output is not saved if you return to the configuration. All GPIOs are back to "Not used"

I think it is related to the error described in this post: https://www.qlcplus.org/forum/viewtopic.php?t=17319

Outside of QLC+, I've used pinctrl as it is included in the QLC+ Raspberry Pi image.

For example, I used the command pinctrl set 17 op to set GPIO 17 to an output, and this works at the command line, but when entering QLC+ it does not recognize the state, and still reports "Not used"
jonny
Posts: 1
Joined: Mon Aug 10, 2020 11:46 am
Real Name: JonnyDnet

Hello there, another great release! Love the flash improvement! I Would also like to see... "Group only" blackout function (but maybe I just don't know how do do it properly)

It's not complaining, but more of a clarification question:
The QLC works well through rosetta on Apple Silicon, but we are closing to fourth revision of those chips and we still use the intel translation version. Is it still limitation of version of Qt version that QLC 4 is using at the moment? I guess it might be, I'm really just asking since I believe that reliability might increase even more if the code would run without "translation".
User avatar
mcallegari
Posts: 4710
Joined: Sun Apr 12, 2015 9:09 am
Location: Italy
Real Name: Massimo Callegari
Contact:

Apple requests $100 per year to all developers to run a software "safely" on macOS and Apple Silicon. Without even being published on the Apple store.
Most likely next QLC+ versions will be properly signed and will target Apple silicon natively but I haven't completed that task yet.
Post Reply