Activating audio Input destroys sound output on windows

The issues found when using the Input/Output Manager panel
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MiB066
Posts: 10
Joined: Tue Sep 17, 2024 2:26 pm
Real Name: Michael

Hi all,

at first, QLC+ is a great peace oft software!

But now I´m lost. Searching this forum an the internet did not bring me to a solution.

My Problem:
Whenever I activate Audio Input in QLC+ it destroys my windows sound output. Whatever player I use (WinAmp, Media Player, ...) the sound turns to a flat (old phone style) sound after activating audio in- and output on QLC+

Audio input is working fine, but the sound Output is terrible.

How can I make QLC+ to use the sound input without doing anything with the output?

greetings

Michael
MiB066
Posts: 10
Joined: Tue Sep 17, 2024 2:26 pm
Real Name: Michael

By the way: I´m using windows11 on my laptop, using windows 10 with my Desktop PC works fine.
janosvitok
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QLC+ version?
MiB066
Posts: 10
Joined: Tue Sep 17, 2024 2:26 pm
Real Name: Michael

I´m using 4.13.1

The SoundOutput Problem occurs whenever I activitate the audio trigger widget or press the "play" button in the Input/Output audio setings.
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GGGss
Posts: 3052
Joined: Mon Sep 12, 2016 7:15 pm
Location: Belgium
Real Name: Fredje Gallon

The phone tone indicates a local feedback problem. That is, your audio input is streamed back to the output and vice versa. Your audio input must only be enabled (and not 'hear or preview') as an input and not mixed to the output bus. In Win 11 (and depending on your machine), there are some audio settings you can tamper with.
All electric machines work on smoke... when the smoke escapes... they don't work anymore
MiB066
Posts: 10
Joined: Tue Sep 17, 2024 2:26 pm
Real Name: Michael

Thanks all for trying to help. Thats what I figured out to. It has to be some problem with windows sound routing.

Finally I found a solution for me. I switched my player to VDJ and im using OS2L interface now. Works perfect for me to get the BPM into QLC+
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