BlenderDMX

This is a place for sharing with the community the results you achieved with QLC+, as a sort of use case collection.
You can share photos, videos, personal hardware/software projects, interesting HOWTO that might help other users to achieve great results.
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giacomo
Posts: 553
Joined: Tue May 26, 2015 6:17 pm
Real Name:

Hello community,
maybe some of you know it already, I've just discovered it yesterday: there is an official opensource extension to control lights with sACN or Art-Net.
https://extensions.blender.org/add-ons/ ... ender-dmx/
Now you can produce some good rendering of your scenes, if you're prone to it ;)
Following some related links I've also found this incredible opensource software to synchronize applications, hardware and protocols all together, for live show:
https://benjamin.kuperberg.fr/chataigne
Here a long overview but you'll see the potentials:
https://www.youtube.com/watch?v=QbCJsw4u3AM
And I've to mention another related project to BlenderDMX, it can read the MVR export , documented here in version 1.7.0:
https://github.com/open-stage/blender-dmx/releases
https://blinderkitten.lighting/
Ok, if you like now you've something new for your holidays, enjoy!
giacomo
Posts: 553
Joined: Tue May 26, 2015 6:17 pm
Real Name:

I'm impressed! Even on my quite old i5-8350U laptop I can "light on" a grid of 50 fixtures ;)
I'm testing it right now in Blender 4.2 and EEVEE, the quality is already good - and of course slow for this laptop but still very handy.
I could even build the rig and patch the fixtures directly in Blender, I've used a real 3D theatre model that I draw last month, then you can export the MVR directly to your lighting software,
thought at the moment I believe that BlinderKitten is the only opensource alternative.
They've also a short artnet tutorial for qlc+ https://blenderdmx.eu/docs/artnet/
Screenshot from 2024-08-04 02-21-31.png
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