if the moving head is far outside the centre, the xy-pad does not map the stage. The corners of the stage do not correspond to the corners of the xy-pad.
feature
It would be very nice to enter pan and tilt to the four corners of the stage and a formula in the background calculates the required pan and tilt to illuminate the point selected on the pad.
bonus
The same formula could be used for the EFX effects so that a circle is the same circle for all moving heads.
solution?
If there is a chance of implementation, I would delve into the necessary maths. The height of the effect above the stage would simplify the calculations.
How about a function
Code: Select all
foo(pan, tilt, formula):
...
return pan, tilt
do we want?
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