I have a problem with transitions from EFX's to each other but also to other scenes or chasers in connection with my Lixada movinghead.
Regardless of whether I set the EFX figure relatively or absolutely, the moving head jumps to a new position as soon as I select another function in the virtual console or start, stop and start the existing EFX figure again.
This then has a very damaging effect on the mechanics and motors

Even the variant from the tutorials, in which i create a static position and place a relative EFX figure on it, doesn't work without a "jump" as soon as I select another scene or something similar or stop the existing one and start it again.
Is it QLC+ or am I doing something wrong or not paying attention to something?
At the moment I'm using version 4.12.7
Thank you for your help!
Many greets from Bernd