I stole an idea I liked on this forum: creating an rgb matrix animation that allows to perform relative dimming of an RGB device. The person that created it did it like this:
- Pattern: plain color
- Control mode: RGB
- Blend mode: Subtractive
- Color: gradient of black (changing in function of how much 'dimming' should be applied)
See below. Works like a charm, as long as your RGB device isn't using any other channels like white/amber/UV/...
I realize the function is called RGB, but I was wondering if anyone managed to get this same principle working also with RGBW(AUV) devices.
Tried playing around with control mode: 'white' and 'dimmer' but doesn't seem to respond. Doing something wrong here, or just a limitation of RGB matrices?
Code: Select all
<Function ID="394" Type="RGBMatrix" Name="All Intensity -0.25" Path="01.Intensity " BlendMode="Subtractive">
<Speed FadeIn="0" FadeOut="0" Duration="500"/>
<Direction>Forward</Direction>
<RunOrder>Loop</RunOrder>
<Algorithm Type="Plain"/>
<MonoColor>4282400832</MonoColor>
<ControlMode>RGB</ControlMode>
<FixtureGroup>5</FixtureGroup>
</Function>
Maarten