I've been playing around with QLC+ and loving it for my D&D games.
I'm trying to move my audio over to the software, but it has one critical flaw that's keeping me from doing so.
When you give a sound a fade in and fade out duration, it will not loop! I've tried everything I can think of, but it just doesn't work.
What I want to be able to do is click a button in the virtual console, have the sound fade in then it fades out when I click it again.
I can't rely on sliders or anything like that cause I'm going to tie this to keyboard shortcut. If anyone knows of a fix or a work around I'd greatly apprecaite it.
Sounds Wont Loop!
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- Posts: 1325
- Joined: Mon Apr 13, 2015 7:05 am
- Location: Bratislava, Slovakia
- Real Name: Jano Svitok
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Let me rephrase it:
You want the sound to fade in, then loop for some time and when you click the button you want the sound to fade out.
Right?
Jano
You want the sound to fade in, then loop for some time and when you click the button you want the sound to fade out.
Right?
Jano
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- Posts: 435
- Joined: Thu Apr 23, 2015 6:43 am
- Real Name: Ken Coughlin
Here's a simply way to do it, with 2 clicks using Loopback Magic.
You'll obviously have to put your own sound file in.
You'll obviously have to put your own sound file in.
- Attachments
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- Fade In - Loop - Fade Out.qxw
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