This happens:
- Cannot remove some fixtures from a Sequence
- Go to Functions / Sequence / Beam / <SE> Beam DM Left-Right
- Remove the four V700 Spot from the fixture list (using the - button)
- Close and restart QLC + (the fixtures are not present in the sequence)
- Start the "<SE> Beam DM Left-Right" sequence from the virtual console
- Back to functions / sequence / beam / <SE> Beam DM Left-Right:
the four previously deleted fixtures are still present
I attach the show file.
QLC+_4.12.5.179.exe / Windows 10
Cannot remove some fixtures from a Sequence
- lorenzoandreani
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- sbenejam
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Can you share your custom fixtures definitions?.
- GGGss
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And you did save in between?lorenzoandreani wrote: ↑Sat May 07, 2022 6:54 pm
- Remove the four V700 Spot from the fixture list (using the - button)
- Close and restart QLC + (the fixtures are not present in the sequence)
All electric machines work on smoke... when the smoke escapes... they don't work anymore
- lorenzoandreani
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- lorenzoandreani
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Yes, sureGGGss wrote: ↑Mon May 09, 2022 8:38 amAnd you did save in between?lorenzoandreani wrote: ↑Sat May 07, 2022 6:54 pm
- Remove the four V700 Spot from the fixture list (using the - button)
- Close and restart QLC + (the fixtures are not present in the sequence)
- GGGss
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... in your provided show file there are no VL700's...lorenzoandreani wrote: ↑Sat May 07, 2022 6:54 pm This happens:
- Cannot remove some fixtures from a Sequence
- Go to Functions / Sequence / Beam / <SE> Beam DM Left-Right
- Remove the four V700 Spot from the fixture list (using the - button)
as per: and -defined okey- #butnotreferenced:
All electric machines work on smoke... when the smoke escapes... they don't work anymore
- GGGss
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- Real Name: Fredje Gallon
PPS: Please DO clean UP your files...
With Every Bigger project, I start ALL OVER and have a clean file ... #fromZeroToScratchOn
Your current show file takes me like 11+ seconds, to load your show file on my über-decent laptop...
#itnowstartstostincksomehowe
This won't be my desk #Imsorry
With Every Bigger project, I start ALL OVER and have a clean file ... #fromZeroToScratchOn
Your current show file takes me like 11+ seconds, to load your show file on my über-decent laptop...
#itnowstartstostincksomehowe
This won't be my desk #Imsorry
All electric machines work on smoke... when the smoke escapes... they don't work anymore
- lorenzoandreani
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- Joined: Tue Sep 01, 2015 9:19 am
- Location: Marina di Carrara
- Real Name: Lorenzo Andreani
Sorry,GGGss wrote: ↑Wed May 11, 2022 9:04 pm... in your provided show file there are no VL700's...lorenzoandreani wrote: ↑Sat May 07, 2022 6:54 pm This happens:
- Cannot remove some fixtures from a Sequence
- Go to Functions / Sequence / Beam / <SE> Beam DM Left-Right
- Remove the four V700 Spot from the fixture list (using the - button)
as per:
ScreenHunter_177 May. 11 23.05.png
and -defined okey- #butnotreferenced:
the V700s reappear only after starting the function from the virtual console:
I enlarged the button to start the function
- lorenzoandreani
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- Real Name: Lorenzo Andreani
In my notebook load in about 5 secondsGGGss wrote: ↑Wed May 11, 2022 9:14 pm PPS: Please DO clean UP your files...
With Every Bigger project, I start ALL OVER and have a clean file ... #fromZeroToScratchOn
Your current show file takes me like 11+ seconds, to load your show file on my über-decent laptop...
#itnowstartstostincksomehowe
ScreenHunter_178 May. 11 23.22.png
This won't be my desk #Imsorry
I use all these functions. Not having the possibility to use the palettes for colors and positions I would not know how to work with fewer functions
- GGGss
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The show file crashes after 30s of loading... 4.12.5 GIT
It loads with the 4.12.4
and now I do need the custom fixtures to debug even further...
It loads with the 4.12.4
and now I do need the custom fixtures to debug even further...
All electric machines work on smoke... when the smoke escapes... they don't work anymore
- lorenzoandreani
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- Location: Marina di Carrara
- Real Name: Lorenzo Andreani
It works for me, I use it to do 4 events a week and it doesn't crash.
Why doesn't it load the custom fixtures?
Did you download them?
- sbenejam
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I can confirm that the V700 reappears after run Beam DM Left-Right sequence. It's hard to diagnose why they reappear is a complex project. This fixtures are used in many other parts of the project.
- lorenzoandreani
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- Real Name: Lorenzo Andreani
- sbenejam
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- Real Name: Santiago Benejam Torres
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After remove the V700 fixtures save the project and edit it with a text/xml editor.
The lines referencing to the V700 fixtures ID's from the Scene are removed after saving the project:
<FixtureVal ID="36">3,0</FixtureVal>
<FixtureVal ID="37">3,0</FixtureVal>
<FixtureVal ID="38">3,0</FixtureVal>
<FixtureVal ID="39">3,0</FixtureVal>
But the ID's of V700 fixtures are remaining in the step lines of the sequence:
<Step Number="0" FadeIn="0" Hold="0" FadeOut="0" Values="16">9:2,255:36:3,255:37:3,255:38:3,255:39:3,255:48:2,255:49:2,255:72:7,255:73:7,255:81:2,255</Step>
<Step Number="1" FadeIn="0" Hold="0" FadeOut="0" Values="16">12:2,255:36:3,255:37:3,255:38:3,255:39:3,255:50:2,255:51:2,255:74:7,255:75:7,255:82:2,255</Step>
Original File:
Modified file:
The lines referencing to the V700 fixtures ID's from the Scene are removed after saving the project:
<FixtureVal ID="36">3,0</FixtureVal>
<FixtureVal ID="37">3,0</FixtureVal>
<FixtureVal ID="38">3,0</FixtureVal>
<FixtureVal ID="39">3,0</FixtureVal>
But the ID's of V700 fixtures are remaining in the step lines of the sequence:
<Step Number="0" FadeIn="0" Hold="0" FadeOut="0" Values="16">9:2,255:36:3,255:37:3,255:38:3,255:39:3,255:48:2,255:49:2,255:72:7,255:73:7,255:81:2,255</Step>
<Step Number="1" FadeIn="0" Hold="0" FadeOut="0" Values="16">12:2,255:36:3,255:37:3,255:38:3,255:39:3,255:50:2,255:51:2,255:74:7,255:75:7,255:82:2,255</Step>
Original File:
Code: Select all
<Function ID="249" Type="Scene" Name="<SE> Beam DM Left-Right" Hidden="True" Path="_Various">
<Speed FadeIn="0" FadeOut="0" Duration="1712"/>
<FixtureVal ID="48">2,0</FixtureVal>
<FixtureVal ID="49">2,0</FixtureVal>
<FixtureVal ID="50">2,0</FixtureVal>
<FixtureVal ID="51">2,0</FixtureVal>
<FixtureVal ID="72">7,0</FixtureVal>
<FixtureVal ID="75">7,0</FixtureVal>
<FixtureVal ID="73">7,0</FixtureVal>
<FixtureVal ID="74">7,0</FixtureVal>
<FixtureVal ID="81">2,0</FixtureVal>
<FixtureVal ID="82">2,0</FixtureVal>
<FixtureVal ID="9">2,0</FixtureVal>
<FixtureVal ID="12">2,0</FixtureVal>
<FixtureVal ID="36">3,0</FixtureVal>
<FixtureVal ID="37">3,0</FixtureVal>
<FixtureVal ID="38">3,0</FixtureVal>
<FixtureVal ID="39">3,0</FixtureVal>
</Function>
<Function ID="250" Type="Sequence" Name="<SE> Beam DM Left-Right" Path="Beam" BoundScene="249">
<Speed FadeIn="262" FadeOut="262" Duration="524"/>
<Direction>Forward</Direction>
<RunOrder>Loop</RunOrder>
<SpeedModes FadeIn="Common" FadeOut="Common" Duration="Common"/>
<Step Number="0" FadeIn="0" Hold="0" FadeOut="0" Values="16">9:2,255:36:3,255:37:3,255:38:3,255:39:3,255:48:2,255:49:2,255:72:7,255:73:7,255:81:2,255</Step>
<Step Number="1" FadeIn="0" Hold="0" FadeOut="0" Values="16">12:2,255:36:3,255:37:3,255:38:3,255:39:3,255:50:2,255:51:2,255:74:7,255:75:7,255:82:2,255</Step>
</Function>
Code: Select all
<Function ID="249" Type="Scene" Name="<SE> Beam DM Left-Right" Hidden="True" Path="_Various">
<Speed FadeIn="0" FadeOut="0" Duration="1712"/>
<FixtureVal ID="48">2,0</FixtureVal>
<FixtureVal ID="49">2,0</FixtureVal>
<FixtureVal ID="50">2,0</FixtureVal>
<FixtureVal ID="51">2,0</FixtureVal>
<FixtureVal ID="72">7,0</FixtureVal>
<FixtureVal ID="75">7,0</FixtureVal>
<FixtureVal ID="73">7,0</FixtureVal>
<FixtureVal ID="74">7,0</FixtureVal>
<FixtureVal ID="81">2,0</FixtureVal>
<FixtureVal ID="82">2,0</FixtureVal>
<FixtureVal ID="9">2,0</FixtureVal>
<FixtureVal ID="12">2,0</FixtureVal>
</Function>
<Function ID="250" Type="Sequence" Name="<SE> Beam DM Left-Right" Path="Beam" BoundScene="249">
<Speed FadeIn="262" FadeOut="262" Duration="524"/>
<Direction>Forward</Direction>
<RunOrder>Loop</RunOrder>
<SpeedModes FadeIn="Common" FadeOut="Common" Duration="Common"/>
<Step Number="0" FadeIn="0" Hold="0" FadeOut="0" Values="16">9:2,255:48:2,255:49:2,255:72:7,255:73:7,255:81:2,255</Step>
<Step Number="1" FadeIn="0" Hold="0" FadeOut="0" Values="16">12:2,255:50:2,255:51:2,255:74:7,255:75:7,255:82:2,255</Step>
</Function>