Hello !
I have two faders in my virtual console for the same lamp. In one there is a strobe and not in the other. If I use the first fader with the strobe, after the other fader remains in strobe, even when the first one is in zero position How to solve this?
Thanks !
virtual consol - strobe remains
- sbenejam
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- Real Name: Santiago Benejam Torres
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Can you share your project or an example?.
- GGGss
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- Real Name: Fredje Gallon
You have to change your strobe channel behaviour to LTP.
What you are seeing is HTP behaviour. Highest Takes Precedence. So when one fader is higher than the other, the higher one wins.
If you change to LTP (Latest Takes Precedence) behaviour, the last fader touched will win the battle.
The only logical question asked: why would you use 2 faders for the same channel? If you drive the one fader to zero, strobing will stop? Right?
Or does the strobe channel behaves like a shutter and you need a certain value to emit light? (Then channel modifiers will be your best friend...)
What you are seeing is HTP behaviour. Highest Takes Precedence. So when one fader is higher than the other, the higher one wins.
If you change to LTP (Latest Takes Precedence) behaviour, the last fader touched will win the battle.
The only logical question asked: why would you use 2 faders for the same channel? If you drive the one fader to zero, strobing will stop? Right?
Or does the strobe channel behaves like a shutter and you need a certain value to emit light? (Then channel modifiers will be your best friend...)
All electric machines work on smoke... when the smoke escapes... they don't work anymore