I have a slider/fader in the virtual console for my our Christmas tree plugged into our Lightputer dimmer pack, and that works great for intensity.
Back when we had a physical lighting console, during worship, I would lower the Christmas tree lights to something like 60% or 70% and then when there were musical pulses, I'd hit the little bump button below the physical slider.
I have tried adding a button widget but have come up dry on assigning a fixture to it to have it's intensity go to 100% when clicked. I tried to use the function wizard, but it tells me "Christmas Tree has no capability supported by this wizard."
Is there any way to create a virtual 'bump' button?
Thanks in advance.
Bump Button for a generic fixture?
-
- Posts: 1325
- Joined: Mon Apr 13, 2015 7:05 am
- Location: Bratislava, Slovakia
- Real Name: Jano Svitok
- Contact:
- Create scene with the tree, set intensity to 100%.
- Create FLASH button, assign scene from previous step
- Profit
Note:
- the button works properly only if your intensity channel is of Intensity type, or using HTP rule
- you may assign a key on the keyboard to the button, for easier triggering.
If you get stuck, attach here your .qxw file and any used custom .qxf files.
- Create FLASH button, assign scene from previous step
- Profit
Note:
- the button works properly only if your intensity channel is of Intensity type, or using HTP rule
- you may assign a key on the keyboard to the button, for easier triggering.
If you get stuck, attach here your .qxw file and any used custom .qxf files.
-
- Posts: 25
- Joined: Tue Dec 04, 2018 2:54 pm
- Real Name: Christian Marcus Cepel
That worked a TREAT! Thank you! I'd never have figured that out.
The names of things are all slightly different than I expect... but then, I expect that these are the proper names for things we've been misnaming all along.
The names of things are all slightly different than I expect... but then, I expect that these are the proper names for things we've been misnaming all along.