Friends , I have several problems with the timeline...
1) i can't some scenes for add
2) i can't move the scenes, chases and secuences up and down in each track
3) It modifies all the values of the original files and also creates thousands of copies of them, to the point of not knowing which one I am editing
4) i put a scene with 5min of fade out in the beggining and the QLC collapses (all my time line have 1 hour)
HELP!
TIME LINE - Show
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- Posts: 118
- Joined: Sun Aug 06, 2017 5:17 pm
- Location: Lisboa, Portugal
- Real Name: santiago
sorry friends but it's an emergency !!!
can i export my sequences and chaser and fixtures and open in other archive?
for make a new archive and new time line? ?
please help
can i export my sequences and chaser and fixtures and open in other archive?
for make a new archive and new time line? ?
please help
Last edited by tricot on Sun Sep 27, 2020 7:53 am, edited 1 time in total.
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- Posts: 118
- Joined: Sun Aug 06, 2017 5:17 pm
- Location: Lisboa, Portugal
- Real Name: santiago
solved....!
the archive was broken, make a copy and ready.
uffff
thanks
another question someone know what make a submaster for a step of a sequence? or a submaster of a sequence (this sequence have values random and when move a fader of the channel group, the fader equalize all the channels at the same value)
i need a submaster general proportional
for example:
step 1 : ch1 : 25% ch2: 33% ch3: 47%
step 2 : ch1 : 18% ch2: 39% ch3: 66%
step 3 : che1 : 19% ch2: 44% ch3: 71
the archive was broken, make a copy and ready.
uffff
thanks
another question someone know what make a submaster for a step of a sequence? or a submaster of a sequence (this sequence have values random and when move a fader of the channel group, the fader equalize all the channels at the same value)
i need a submaster general proportional
for example:
step 1 : ch1 : 25% ch2: 33% ch3: 47%
step 2 : ch1 : 18% ch2: 39% ch3: 66%
step 3 : che1 : 19% ch2: 44% ch3: 71
- GGGss
- Posts: 3052
- Joined: Mon Sep 12, 2016 7:15 pm
- Location: Belgium
- Real Name: Fredje Gallon
The purpose of a submaster is to limit the values in running functions.
Since your question demands an asymmetrical evolution of the submaster levels, you will need 3 submasters now. One for each channel.
Using loopback channels bound to the input of the submasters, you could create scenes for the different values.
But hey - I think it's better to use the sliders in level control. So kill all intensity values out of your cues, and replace intensities with sliders in level mode.
Since your question demands an asymmetrical evolution of the submaster levels, you will need 3 submasters now. One for each channel.
Using loopback channels bound to the input of the submasters, you could create scenes for the different values.
But hey - I think it's better to use the sliders in level control. So kill all intensity values out of your cues, and replace intensities with sliders in level mode.
All electric machines work on smoke... when the smoke escapes... they don't work anymore