Set random value to multiple channels
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- Posts: 243
- Joined: Mon Apr 20, 2015 5:07 am
- Real Name: Mark Lohrey
I am not exactly sure what you want to achieve but it is possible using a loopback to make this work.
Basically, randomly set a level to a single fixture in one universe and then loop that value to many fixtures in another.
See attached file.
I created the control fixture in universe two and then 'looped' it back to universe one where it acts as the input for each slider of the 'real fixtures'.
Cheers
Mark
Basically, randomly set a level to a single fixture in one universe and then loop that value to many fixtures in another.
See attached file.
I created the control fixture in universe two and then 'looped' it back to universe one where it acts as the input for each slider of the 'real fixtures'.
Cheers
Mark