Hello colleagues, first post here.
I wanted to have a cue list in QLC, where the next scene is triggered by a MIDI note.
I know this is very easy to achieve, if the MIDI note is always the same. But I wanted a different MIDI note for triggering each next step.
Something like this:
Is this achievable somehow in QLC?
Context: I play keyboards in a small band with no money to play someone to control the lights. I know I could set a dummy key in my keyboard to be the 'NEXT' button in the Cue list, and press it while I'm playing the song, but I wanted to avoid it. I wanted the light react naturally to my keystrokes in the keyboard while playing the song.
Cue List based on Midi Event?
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- Joined: Fri Apr 05, 2019 9:51 am
- Real Name: Paul Misset
My solution would be:
Don't use a cuelist, but put all the scenes in a soloframe.
Then you can link every scene to his own midicommand.
Triggering a scene in a soloframe will stop the active scene and respects the fadingsettings.
Paul
Don't use a cuelist, but put all the scenes in a soloframe.
Then you can link every scene to his own midicommand.
Triggering a scene in a soloframe will stop the active scene and respects the fadingsettings.
Paul
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- Joined: Thu Aug 01, 2019 1:47 pm
- Real Name:
Hi Paul, thanks for the reply!
In this case, each scene would be tied to a specific midi key --- Unfortunately this doesn't reach my goal. Depending on the song, the same note (for example C4) may indicate the 1st verse, and later on in the song the same C4 will be hint for the bridge.
Look at the picture I posted. I'm trying to reach a kind of 'workflow', where certain key notes (midi) would advance to the next scene.
Thanks anyway!
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For this part I think I achieve it. I create a multi-page frame, and link each page with a midi program change. In my keyboard I have a patch for each song. When I select the patch, the corresponding page automatic pops up in QLC. Each page has its own cue list with scenes for each part of the song (intro, 1st verse, bridge, chorus, solo etc). Only the select page is active.
What is missing is how to advance each scene based on what I'm playing in the keyboard, assuming certain midi notes are the hints.
Thanks!
Ricardo