Merry christmas and heeelp!
I know, I know, there's tons of docs and tutorials on how to use loopback, and I've been reading and looking and trying a bunch of different ways and I'm still terribly confused. I'm not sure it's actually possible, but what I am tryin to do is this:
I want to sync a button to a frame, meaning the button should be on when the frame is active and off when the frame is inactive (the button can be placed inside out outside the frame, doesn't matter to me). It's all good and easy to make that work with a chaser and loopback. The issue occurs when using the STOP function, as it stops the clip but the frame remains active. So I figured it might be possible to use the loopback feedback somehow, but apparently I can't make it work.
Would it be possible to make this work, does anyone have any ideas?
Loopback feedback
- GGGss
- Posts: 3052
- Joined: Mon Sep 12, 2016 7:15 pm
- Location: Belgium
- Real Name: Fredje Gallon
Problem 1:
You can sync a frame to the state of a button - not the other way around
the button enables a cue with a dimmer in the feedback universe going to 100%.
The feedback universe channel 1 is bound to the frame en- disable property
Problem 2:
Why use the stop function?
You can as easy start / stop a show with a button if that is what is required?
You are talking about a clip? <- are you playing video?
if you would create a 'stop'-collection you could stop the video cue from playing and send a 0 value to the feedback universe channel 1
now the frame is disabled, and video stops playing immediately ... (if that is what you want)
You can sync a frame to the state of a button - not the other way around
the button enables a cue with a dimmer in the feedback universe going to 100%.
The feedback universe channel 1 is bound to the frame en- disable property
Problem 2:
Why use the stop function?
You can as easy start / stop a show with a button if that is what is required?
You are talking about a clip? <- are you playing video?
if you would create a 'stop'-collection you could stop the video cue from playing and send a 0 value to the feedback universe channel 1
now the frame is disabled, and video stops playing immediately ... (if that is what you want)
All electric machines work on smoke... when the smoke escapes... they don't work anymore
-
- Posts: 17
- Joined: Wed Jun 21, 2017 1:26 am
- Real Name:
1. Thank you! I will give it a try, it should be fine having it that way around
2. A button like that would require it to trigger certain functions, or wouldnt it? Im using a setup which allows me to improvise (i work with house/techno parties), meaning i dont know beforehand what will be playing when.
No, sorry, not sure why i wrote "clip", what i meant was chaser/function. Never heard of a 'stop'-collection but i like the sound of it, could you tell me some more?
Thanks for the help!
2. A button like that would require it to trigger certain functions, or wouldnt it? Im using a setup which allows me to improvise (i work with house/techno parties), meaning i dont know beforehand what will be playing when.
No, sorry, not sure why i wrote "clip", what i meant was chaser/function. Never heard of a 'stop'-collection but i like the sound of it, could you tell me some more?
Thanks for the help!