Visualisation with Blender
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Just to test if this is possible i have created this little funpiece. The zip contains one file for http://blender.org (a free 3d creation suite) and one workspace for QLC+. Just open the Blendfile first and start the game player, then open QLC+ with the workspace and set the output to artnet on 127.0.0.1
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- licht.zip
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- mcallegari
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- Real Name: Massimo Callegari
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Ouch !
I started the game engine and Blender (2.78c) froze. I had to force kill it.
I started the game engine and Blender (2.78c) froze. I had to force kill it.
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i run the file on my mac pro 5.1 (4 cores, 8g ram) without any problems
- sbenejam
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- Real Name: Santiago Benejam Torres
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Same result on Ubuntu 18.04 with Blender 2.79. Blender stops responding just after Start Game.
- mcallegari
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- Real Name: Massimo Callegari
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Guys, please, this is not a Blender forum.
Do you still need Blender (which is definitely not made for real time lighting simulation) when there is QLC+ 5 with 3D preview ? Or did I do it for nothing ?
Do you still need Blender (which is definitely not made for real time lighting simulation) when there is QLC+ 5 with 3D preview ? Or did I do it for nothing ?
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- Posts: 15
- Joined: Fri Feb 07, 2020 7:21 am
- Real Name: Bryan Crotaz
Yes, you do need Blender - it's mahousively more advanced than QLC+ 5 can ever be with just 2 people working on it. Embrace and extend. And QLC 5 was last heard of a year ago. In the mean time, until QLC 5 overtakes Blender, use Blender!
Here's a new Blender addon that I'm using with QLC 4
[https://github.com/BryanCrotaz/blender-artnet] - let's extend it to do all the amazing things that led strips, pixel engines, LED screens etc can do - Blender can already render it in real time, we just need to model it
Demo of real time rendering in Blender 2.8
Here's a new Blender addon that I'm using with QLC 4
[https://github.com/BryanCrotaz/blender-artnet] - let's extend it to do all the amazing things that led strips, pixel engines, LED screens etc can do - Blender can already render it in real time, we just need to model it
Demo of real time rendering in Blender 2.8