If this is already possible let me know but far as I know its not easily possible or quick to do.
I am requesting to have a frame that is midi mapped to a X-touch extender for this example channel one, on the x touch you have a fader, 4 buttons and a rotary encoder. So in the frame it has the exact same thing fader, buttons, encoder. I want the fader to be attached to the intensity channel, button 1 is a Go (looping the chase or sequence), button 2 is a flash, button 3 is next, button 4 is back ( note button 3 and 4 is only for chases) and the encoder is speed or timing (for chasers only) Fade in and out time for sequences. This is all possible already but going in and mapping everything to do just that, but my request is to have a chaser or sequence or a led effect just be able to drag to the frame and all the parameters are automatically mapped, so on the spot programming or last minute with out the 15 mins of remapping every fader and button and encoder. And then thats not all.... I would like to have 16 of these frames then have pages option for all 16 frames as a group. Then to get more advance be able able reassign the buttons or fader or encoder to do different thing with a option window or a right click pull down such as (toggle, on, off, speed, flash ect.
Adding and Removing to chases sequences to a frame group
-
- Posts: 142
- Joined: Sun May 31, 2015 4:42 am
- Location: USA
- Real Name: Kyle Sims
- Contact:
- GGGss
- Posts: 3052
- Joined: Mon Sep 12, 2016 7:15 pm
- Location: Belgium
- Real Name: Fredje Gallon
#MeToo i would want that
You really expect the dev's have a glass boll? They look at your setup and then 'poof' decide to automatically create 16 frame pages with 16 group channels with all assigned controls in place and the cue-stacks already created (because you want to next and prev buttons bound to a cue-stack) etc etc etc??
No - this won't happen ...
Tip:
Create a new project and only focus on placing and binding controls to your VC. Save it and use it again and again as a project where you can build onto...
You really expect the dev's have a glass boll? They look at your setup and then 'poof' decide to automatically create 16 frame pages with 16 group channels with all assigned controls in place and the cue-stacks already created (because you want to next and prev buttons bound to a cue-stack) etc etc etc??
No - this won't happen ...
Tip:
Create a new project and only focus on placing and binding controls to your VC. Save it and use it again and again as a project where you can build onto...
All electric machines work on smoke... when the smoke escapes... they don't work anymore
-
- Posts: 142
- Joined: Sun May 31, 2015 4:42 am
- Location: USA
- Real Name: Kyle Sims
- Contact:
I am suggesting this because all the major console has this option, for MA2 is called executor page, for hog its the cue playback page, for chamsys it called the execute playback page. I am going to be honest but VC is kinda messy the way it is currently, this is why I suggested previously the universal encoders, click on a button for a group of fixtures or one fixture then that allows the parameters for that fixture to open up on a set of encoders, https://www.qlcplus.org/shots/qlcplus_v ... nsole2.png like in this picture QLC has unlimited unverisers but in really for a live show it has the capability of about 20 moving heads. Now I am not bashing QLC what so ever, its great for programming my christmas show. But I think for QLC to move up look at some of the major consoles and look at there workflow of the consoles