Hi.
New to forum. Have enjoyed the last few months getting to know QLC a little, i have tried my hardest to go it alone, but, i have hit upon a few stumbling blocks. I am sure what i am trying to achieve is possible, its just my lack of experience stopping me from getting the results. What i need to achieve, an automated, sound active and standalone DMX light show, including colour changes, movement etc. I would like to just hit a start button and let the show run along to the beat for some fixtures and others to mid, top end. I need it to be interesting, i do not want it to just loop to the music, if the beat stops, some lights stop, some stay on with mid or top, others come in with bass only. Not sure im making sense? Hopefully i am! I will attached some work spaces i have been working on. Some are close to what i need, and maybe explain what i am trying to do better than i do . I just cant seem to crack it. If anyone can help i would be grateful. If something is not clear please ask me.
QLC PLUS 4.11.2 WINDOWS 7
Thanks In Advance
Dave Banks
Advice Please. Sound active, loopback etc
-
- Posts: 2
- Joined: Sun Oct 14, 2018 12:49 am
- Real Name:
- Attachments
-
- sat 061018.qxw
- (52.58 KiB) Downloaded 32 times
-
- 051018 Loopback check.qxw
- (78.98 KiB) Downloaded 33 times
- GGGss
- Posts: 3052
- Joined: Mon Sep 12, 2016 7:15 pm
- Location: Belgium
- Real Name: Fredje Gallon
Welcome to the forum,
If you send in a project file for inspection, make sure that you include custom fixtures...
I did have a quick peek in your project and I immediately noticed you are using 4 feedback universes ??? Why?
You are only using channel 9 as something in the feedback ... and this channel 9 in diverse feedback universe... Why?
I hope you know you can use up to 512 feedback channels per feedback Universe.
And without 'debugging' your complete project (and the lack of custom fixtures definition) I stopped peeking.
If you send in a project file for inspection, make sure that you include custom fixtures...
I did have a quick peek in your project and I immediately noticed you are using 4 feedback universes ??? Why?
You are only using channel 9 as something in the feedback ... and this channel 9 in diverse feedback universe... Why?
I hope you know you can use up to 512 feedback channels per feedback Universe.
And without 'debugging' your complete project (and the lack of custom fixtures definition) I stopped peeking.
All electric machines work on smoke... when the smoke escapes... they don't work anymore