Basic question about blackout and moving head

Ask a generic question about the usage of QLC+, not related to a particular operating system
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psyka
Posts: 58
Joined: Tue Feb 16, 2016 1:47 pm
Real Name: Jérôme

Hi guys :)

I just want to know if when I press a blackout button, it's possible to doesn't affect the pan/tilt of my moving head. Actually, they go to "0", and that's don't what I want. :geek:

Thank you :mrgreen:
janosvitok
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Location: Bratislava, Slovakia
Real Name: Jano Svitok
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It's not possible at the moment, although I agree it would be useful.
Chris De Rock
Posts: 103
Joined: Tue Apr 14, 2015 6:54 am
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You can create a scene for this. Maybe the fastest solution.
psyka
Posts: 58
Joined: Tue Feb 16, 2016 1:47 pm
Real Name: Jérôme

Thank for the answer :)

It's so bad it's not exist yet :/

I've already thought about it, but with a scene, when I reach of the button, that's not the same effect with the old value DMX's value. I don't know if it's clear.
Chris De Rock
Posts: 103
Joined: Tue Apr 14, 2015 6:54 am
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What about a submaster? Its not a button but can help too
psyka
Posts: 58
Joined: Tue Feb 16, 2016 1:47 pm
Real Name: Jérôme

It's more simple for me to create a button on Lemur Ipad witch set Grand Master at 0 when I hold it, and 100 when I release.
But thank you for the answer :)
markzvo
Posts: 91
Joined: Sat Jan 28, 2017 1:52 am
Real Name: Mark Z

Is this possible yet? I actually think this is a bug...

Blackout is still "mislabeled" in QLC+ - it is not a blackout, it is a "Zero all channels"

When disabling a blackout, all the moving heads whipping back to their original positions... gobo wheels spinning back from 0 to the originally set gobo... and color wheels spinnning back from 0 to their set color... etc. is very jarring.
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