Turning certain functions off

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BrandonPR9
Posts: 4
Joined: Tue Aug 14, 2018 4:04 pm
Real Name: Brandon Lopez

Hello,

I'm trying to set up a button my virtual console that will turn certain functions off. For example I have several spot light buttons in a regular frame. They can each be turned on independently. Is there a way I can have one button that will turn all the spots off? I've tried a few different ways but it always ends with the button for the spots being on while another button for spots off is on. I don't know if this makes sense or not. I'm running QLC+ 4 and on a Windows 10 machine.
Immanuel Sanctuary Lighting 7.5.18.qxw
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edogawa
Posts: 630
Joined: Thu May 07, 2015 10:34 am
Real Name: Edgar Aichinger

Your workspace doesn't load completely because it refers to six (probably self-written) fixtures not included in my installation.
Apart from that I don't quite understand your question, could you repeat and fomulate a series of actions to perform, referring to the actual button names, and what you see/miss/would expect to happen?

Are you aware of solo frames? inside these only one of a set of function buttons can be active at a time.
Another possibility is a fader in submaster mode for each of your "group" frames.

Edgar
BrandonPR9
Posts: 4
Joined: Tue Aug 14, 2018 4:04 pm
Real Name: Brandon Lopez

Edgar,

Thanks for replying. I am aware of solo frames. We do use those for a couple of different light fixtures. I'll try to be more clear, I was having trouble explaining. Haha. So, we have 7 different spot lights we use on our stage controlled from QLC. The buttons for them are in a regular grey frame. I want a button that will turn off all of the spots at the same time. So I made a function that will do that and added that button to the same frame. The problem is that because it's in a regular frame it send conflicting signals to the fixtures. Is there a way to have an off button for the spots, but still have each spot controlled in a regular grey frame and not a solo frame? Does that make sense?
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GGGss
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Location: Belgium
Real Name: Fredje Gallon

yes it does and no there is no built in function for that.

What you could do, with some help of the magic of feedback channels, is make a chase that runs very fast and only once.

Set up a virtual universe -> universe 4 f.i. enable feedback in- & output.
Make 14 dimmers inside the 4th universe. (7 senders / 7 receivers)
create a loop once chase that goes very fast.
inside that chase you have 7 scenes setting the 7 senders with a 0 value.

Inside you grey frame (what is a grey frame ... I have red and blue)
on every spot light button you assign a feedback receiver channel as control.
[external input - universe 4 - channel (enter one of the 7 receivers ...)]

now ... you will have to create an 8th sender and receiver, because you have to reset your 'reset all' button.
At the end of the reset chase you include the 8th sender scene.
Same goes onto VC: the 'reset-all' button has to have a external control being the 8th receiver channel in the feedback.

So when you press the reset-all button, the chase is run resetting all buttons through feedback,
and it end with resetting the trigger (reset-all) button.

try it ;-)
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Andrew
Posts: 60
Joined: Tue Dec 20, 2016 10:06 pm
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This can be done quite simply by using a script. I've attached an example. The “Spots off” button stops the four spots scenes but not the “Pink!” scene.
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Spots Off.qxw
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BrandonPR9
Posts: 4
Joined: Tue Aug 14, 2018 4:04 pm
Real Name: Brandon Lopez

Thank you both for the reply. I'll give that a shot and see if anything works for me!
BrandonPR9
Posts: 4
Joined: Tue Aug 14, 2018 4:04 pm
Real Name: Brandon Lopez

Okay, I tried the script because it seemed to be the easiest option. It worked! Scripts are a game changer for me. Thanks for the advice!
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