Chaser with Audio in Background

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CoS2000
Posts: 105
Joined: Tue Aug 29, 2017 1:00 pm
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Hi @all,

i want make a chaser that starts a audio track and continue to the next step when audio starts...

My wish: I have an audio file where a "thunder" sound comes after 2s - and i want to start audio and while it runs, after 2s the light of moving head goes on!

I tried the following chaser:

1 step: add audio file with 0s holdtime
2 step: add a scene with all lighst out und a holdtime of 2s
3 step: add a scene with all lights on and a infinite holdtime

When i play it: audio starts, but step2 starts when audio file ends...Is it possible to run audio in "background" - I mean start audio and run step2 directly when audio start. I know i can use this in show mode, but a step with infinite holdtime crash QLC...

Can somebody can help? I know i am a noob with qlc :shock:

Thank you and all others that keep that forum alive!
CoS2000
Posts: 105
Joined: Tue Aug 29, 2017 1:00 pm
Real Name:

Hi again,

ok this is working with a Script i made...Works fine...

Is it possible to add a "stop all functions" action to a script?
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