Hello all,
Might be a longshot this one but has anyone created an effect that allows your lights (I'm using 16 PAR LEDs) to pulse like a heartbeat?
I'm considering making an entrance music/light show ready for a band to come on stage and just wondered if anyone had made one already that I could extrapolate over my lights etc.
I've been getting close with using two scenes into a chaser and intend on running this with a show.
Ideally, I would like to run this as an RGB matrix script (???) so that I can run different shades of red without programming each individual shade of red and it then being static.
Happy to put the graft in if someone has a suggestion as to the best way of doing the effect.
Thanks in advance,
Josh
Heartbeat effect
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Can you describe more what is your goal? For example, post your chaser that "gets close"?
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Check this.
viewtopic.php?f=29&t=11055&p=47651#p47651
I did, but there is only 3 little thing I need to resolve:
- EFX in mode relative work as absolute
- I would like to use the heartbeat bpm synced, for this EFX it's not the right way. I think will be a chaser sync with bmp (check my example)
- I would like to set a master illumiation based on % just before the master fader.
Hope to help you,
Bye
viewtopic.php?f=29&t=11055&p=47651#p47651
I did, but there is only 3 little thing I need to resolve:
- EFX in mode relative work as absolute
- I would like to use the heartbeat bpm synced, for this EFX it's not the right way. I think will be a chaser sync with bmp (check my example)
- I would like to set a master illumiation based on % just before the master fader.
Hope to help you,
Bye
- GGGss
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- Real Name: Fredje Gallon
If I understand you correcly the sub-master (last paragraph of http://www.qlcplus.org/docs/vcslider.html) in the same frame is what you are looking for...igorrobertifoc wrote: ↑Thu Apr 20, 2017 10:46 am
- I would like to set a master illumiation based on % just before the master fader.
All electric machines work on smoke... when the smoke escapes... they don't work anymore
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the heartbeat is done.
- create a dummy fixture
- create a dummy scene that set 100 to the dummy fixture
- create a temporary chaser that
- turn on the light that you need with duration = 0 and fade out = 500ms (example)
- turn on the dummy scene duration=50s fade out = 0ms
- create the main chase that cointain the temporary chase, then you can sync with beat ( see my post ) or set time duration on loop that you want
PS : Beat sync heartbeat is very beautifull for moving head
- create a dummy fixture
- create a dummy scene that set 100 to the dummy fixture
- create a temporary chaser that
- turn on the light that you need with duration = 0 and fade out = 500ms (example)
- turn on the dummy scene duration=50s fade out = 0ms
- create the main chase that cointain the temporary chase, then you can sync with beat ( see my post ) or set time duration on loop that you want
PS : Beat sync heartbeat is very beautifull for moving head