Firstly, Huge thanks to all volunteers who keep building the fixture library!
I keep running into a wall creating a simple 3-dimmer fixture. I'd like 3 consecutive channels, 3 heads, and they are always gelled RGB. My goal is to be able to control these as an RGB color changer, (Click and Go, 16 colors, etc...) and for it to present on the monitor as a three-head light, one color each head. They keep presenting White.
RIght now, I'm using individual generic dimmers with gels as a workaround.
Manual:
http://www.le-us.com/sitebuildercontent ... s/runt.pdf
My Fixture attempt attached
Thanks again, everyone!
-Aaron
L&E Three-Light Runt (3 dimmers)
-
- Posts: 3
- Joined: Sat Dec 12, 2015 4:57 pm
- Real Name: Aaron Jenson
- Attachments
-
- Cyc Fixture sample.tiff (41.65 KiB) Viewed 1161 times
-
- L&E-3-Light-Runt.qxf
- (1.42 KiB) Downloaded 124 times
-
- Posts: 3
- Joined: Sat Dec 12, 2015 4:57 pm
- Real Name: Aaron Jenson
The goal
- Attachments
-
- Cyc Fixture sample.jpg (11.13 KiB) Viewed 1160 times
-
- Posts: 306
- Joined: Tue Apr 21, 2015 8:18 am
- Real Name: Robert Box
Hi Aaron,
I think your screwed unless the code gets changed. The 2D view takes one head with 3 RGB channels and that's your coloured circle.
It could be possible to only use certain colour channels for each head, but then you must account for only red and green giving yellow etc etc.
I've never tried using W, A or UV in the 2D viewer BTW, which would open a whole can of worms, covered in another thread.
I think your screwed unless the code gets changed. The 2D view takes one head with 3 RGB channels and that's your coloured circle.
It could be possible to only use certain colour channels for each head, but then you must account for only red and green giving yellow etc etc.
I've never tried using W, A or UV in the 2D viewer BTW, which would open a whole can of worms, covered in another thread.
- mtughan
- Posts: 6
- Joined: Sat Jan 02, 2016 6:47 am
- Location: Toronto, CA
- Real Name: Michael Tughan
- Contact:
Yeah, the 2D viewer doesn't represent W, A/Y or UV values in the head at all. I figured that out when I got an ADJ Starburst and started playing around with it. The RGB values mix properly though.boxy wrote:I've never tried using W, A or UV in the 2D viewer BTW, which would open a whole can of worms, covered in another thread.