2D Fixture Monitor issue with RGB Panel in Version 4.9.1

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cinetron
Posts: 2
Joined: Mon Sep 14, 2015 4:53 am
Real Name: James

I am trying to create a patch following the tutorial on RGB Matrices. For some reason when I add an RGB panel to the 2D Fixture Monitor it doesn't appear to render properly. It looks nothing like in the video. Sometimes I can't see anything and other times it is just a small blob. Not sure if I am doing something wrong. I also don't have a "Test Run" button at the bottom of the RGB Matrix window? I am using version 4.9.1 and get the same results in Windows 7 and Ubuntu 15.04.
Thanks
OddSocks
Posts: 152
Joined: Tue Apr 14, 2015 11:33 am
Real Name: Tim Cullingworth

Hi,

For the 2D monitor check what size (Physical dimensions ), you made the panel when you set it up. I often find that when I use the monitor it places each row of the matrix as a separate fixture which I then have to arrange on the screen.

The play button for RGB matrix, is next to the fixture group box near the top.
cinetron
Posts: 2
Joined: Mon Sep 14, 2015 4:53 am
Real Name: James

Thanks very much this is helpful. I'm wondering if there is anyway to do a panel that is 4 universes long by 1 pixel high. Basically a string that is 680 pixels long. It looks like the RGB panel is limited to 170 pixels wide. I could do a 170x4 RGB panel however I really want the effects to be rendered over a 1 pixel wide panel. Any thoughts on a workaound for this?
Thanks
OddSocks
Posts: 152
Joined: Tue Apr 14, 2015 11:33 am
Real Name: Tim Cullingworth

Didn't realise that there was a limit on this, but I had a quick look and although there is a limit on the number of columns there isn't on the rows. I think that if you set it up this way all the effects should still work for you.
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