How to switch from LTP to HTP ? - Scenes does not deactivate properly

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holywoodpower
Posts: 10
Joined: Sun Jun 07, 2015 10:07 pm
Real Name: Thomas

Hi everyone !!

I'm currently in desperate need of help :)

I'm trying programing my moving heads but i've got lots of issues :
I've got scenes for gobos, colors, prism, rotation and iris.

When I create a solo frame in which I put colors. When i click on a color, it activates it and when i click on another, it desactivate and activate the last clicked one. So far, so good :D
But what i'm trying to do is add a toggle mode button that can allows me to enable and disable my prism or rotation. The issues is that the button, when desactivated does not send the correct dmx value to the fixtures, in fact it keeps the last one in memory !

Why does this happens ? I'm working on this software for only 2 months so i apologize if this question may be silly ;)

The last days I've searched the forum for similar issues but it didn't gave me a solution that works !!

Thanks for your answers !!

See you

Thomas
plugz
Posts: 637
Joined: Sun Apr 12, 2015 6:30 pm
Real Name: David

Hi,

An option is to set the channel to HTP:
http://qlcplus.org/docs/index.html
http://qlcplus.org/docs/fixturemanager.html
http://qlcplus.org/docs/channelproperties.html

Another option:
You can have a "background" scene always running with default values for you LTP channels.
janosvitok
Posts: 1331
Joined: Mon Apr 13, 2015 7:05 am
Location: Bratislava, Slovakia
Real Name: Jano Svitok
Contact:

The easiest way to handle this is to create buttons Prism ON, Prism OFF in a solo frame. Similarly for other attributes.
Better LTP is long time awaited feature, but unfortunately nobody has enough time to do it and there are lots of other things to do/add/improve.
holywoodpower
Posts: 10
Joined: Sun Jun 07, 2015 10:07 pm
Real Name: Thomas

thank you for your quick answers ! I'll check the HTP method and the background scenes was something i've never think about so I'll try asap :)

Otherwise i'll just do the OFF buttons until the feature will be released !!
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