Pan/Tilt suggestions
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- Posts: 103
- Joined: Tue Apr 14, 2015 6:54 am
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I think, it would be cool if i can set a pan/tilt-range for every moving head. also, it would be great to rename the coordinates in the effects and the x/y-pad from x/y to pan/tilt for more usability.
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- Posts: 1331
- Joined: Mon Apr 13, 2015 7:05 am
- Location: Bratislava, Slovakia
- Real Name: Jano Svitok
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You can already limit the range by using channel modifiers (http://qlcplus.org/docs/channelproperties.html), although that's from the "hacks" category...
This will work only with course channels (MSB), not the fine ones, since they are in a sense dependent on the coarse ones.
Example: to limit the range to 50-150:
You can either map the whole range to the limited one (0->50, 255->150 and one straight line between them). This way
the aspect ratio will be wrong, fortunately there's a different way -- leave the working interval as is, and map the rest to horizontal lines
(0->50, 50->50, 150->150, 255->150)
This will work only with course channels (MSB), not the fine ones, since they are in a sense dependent on the coarse ones.
Example: to limit the range to 50-150:
You can either map the whole range to the limited one (0->50, 255->150 and one straight line between them). This way
the aspect ratio will be wrong, fortunately there's a different way -- leave the working interval as is, and map the rest to horizontal lines
(0->50, 50->50, 150->150, 255->150)
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- Posts: 103
- Joined: Tue Apr 14, 2015 6:54 am
- Real Name:
sounds really like a hack. but i try Thank you.janosvitok wrote:You can already limit the range by using channel modifiers (http://qlcplus.org/docs/channelproperties.html), although that's from the "hacks" category...