Assumption:
PAN and TILT control in several, different scanners,
with just 2 pieces of sliders in midi controller.
Hardware:
^ Midi controller with only two sliders, for example. "Slider A" and "slider B"
^ 2 pieces of different scanners, such as "scanner 1" and "2 scanner"
Action:
^ push "button X" - sliders in midi controller ("A" and "B") are working only for the scanner 1
^ push "button Y" - sliders in midi controller ("A" and "B") are working only for the scanner 2
^ push "button Z" - sliders in midi controller ("A" and "B") are working for scanner 1 and scanner 2 (or for a created "scanners group").
Is it possible?
Need "activator midi control"
place your sliders into different frames and enable/disable the frames when needed.
http://www.qlcplus.org/docs/vcframe.html
http://www.qlcplus.org/docs/vcframe.html
Thank you Massimo,
but i have two question:
Question 1:
How do to turn the "frame 1" automatically turn off "frame 2"
(placing them in a "solo frame" still allows the activation of both)
Please see attachment.
Question 2:
Is it possible to "enable / disable" frame using the "button"?
(on my matrix "full-hd", the "activation button" in frame header is very small ...),
or maybe i can edit the size of "frame activation button"?
Regards
but i have two question:
Question 1:
How do to turn the "frame 1" automatically turn off "frame 2"
(placing them in a "solo frame" still allows the activation of both)
Please see attachment.
Question 2:
Is it possible to "enable / disable" frame using the "button"?
(on my matrix "full-hd", the "activation button" in frame header is very small ...),
or maybe i can edit the size of "frame activation button"?
Regards
- Attachments
-
- bug.jpg (11.12 KiB) Viewed 252 times
Just make a frame with several pages: on the one page there is only one fixture controlled by the sliders, on the next one the other fixture and so on.
Switch between pages via Midi "Button X" and "button Y" as you wanted to. --> Only one page can be activated and you switch with physical buttons.
Switch between pages via Midi "Button X" and "button Y" as you wanted to. --> Only one page can be activated and you switch with physical buttons.
oh, maybe it will work,
but this solution quite confusing (search pages with relevant scanners) ...
If i put inside "solo frame" other frames,
They should not "switch"?
Massimo,
why in "solo frame" i can enable more than 1 another frame, like in my attachment ?
but this solution quite confusing (search pages with relevant scanners) ...
If i put inside "solo frame" other frames,
They should not "switch"?
Massimo,
why in "solo frame" i can enable more than 1 another frame, like in my attachment ?
- Attachments
-
- bug.jpg (23.95 KiB) Viewed 252 times
Enabling frames is not inherited to their "children frames". I wouldn't say this is a bug, for me it is quite handy sometimes.
The switching can be only achived via frames with several pages.
You are right though, this can get confusing. Thats why I label frames like '1 - Scanner left, 2- Scanner right' and so on, so I can just check the number and know what Scanner it is.
And when you have 'pages circular scrolling' off you can also remember what your lefmost and rightmost frame is. Since you only want to use slider A and B 3 times you can even remember the function in the middle.
Try it, after a little while you will eventually don't even think about this anymore.
The switching can be only achived via frames with several pages.
You are right though, this can get confusing. Thats why I label frames like '1 - Scanner left, 2- Scanner right' and so on, so I can just check the number and know what Scanner it is.
And when you have 'pages circular scrolling' off you can also remember what your lefmost and rightmost frame is. Since you only want to use slider A and B 3 times you can even remember the function in the middle.
Try it, after a little while you will eventually don't even think about this anymore.
But I insist,
to the "frame" could activate all objects
but in a "solo frame" objects should be another switch
now it works only for the "buttons".
Perhaps we can add to the improvement of the child "frames"?
to the "frame" could activate all objects
but in a "solo frame" objects should be another switch
now it works only for the "buttons".
Perhaps we can add to the improvement of the child "frames"?