Hi,
* EDIT : I thought i was going to write a suggestion, but finally, i'm writing a bug report. More info in the end of the post
I have a suggestion for the Cue List in the Virtual Console : i would like to be able to change the way the fades are made when fading between scenes of the chaser of the cue list.
Let me explain with an example :
I am going to use QLC+ for a theatrical show.
Let's imagine a very simple setup : 2 fixtures, actually 2 dimmers (one PAR fixture per dimmer).
I have a first scene where I have the first PAR fixture @100%.
I have a second scene where I still have the first PAR @100%, plus the second PAR @100% too.
The two scenes have 5seconds fade in/out.
I activate the first item of the cue list => the first scene, so the first PAR takes 5s to go to 100%.
I go to the next step of the cue list => the first scene fades out (in 5s) while the second scene fades in (in 5s too).
What's happening ? During the first 2.5s, the first PAR fades out to 50%. Then, during the last 2.5s, the two PAR go to 100%.
The problem is : i don't want the first PAR to fade out, i want it to stay @100% while the second one if fading in.
The suggestion (here we go !) : we should be able to change the way the fades work using the cue list, so that each channel doesn't fade out to 0 when fading out, but to the value it will have on the next step.
* EDIT : Actually, this is already the way the cue list works, when using preset fades (with times). But if i use the left sliders, when linked, to go step by step manually (with a nanokontrol2), it does fade to 0 instead of fading to the next value in the next step
I hope this is clear enough, i can add images if needed.
I added a workspace project, to reproduce :
- enter production mode
- activate sliders on the cue list
- check the "link" checkbox
- open the dmx monitor
- click the play button on the cue list to activate the first scene
- keep an eye on the fixture 1 dmx value and use one of the sliders of the cue list to go to the next step. It should stay 255, it goes 255->128->255
VirtualConsole and CueList : fade type
Sylvain,
I've had a look at the code. The crossfade is now made using two submaster-like faders - one for each step. That explains the current behavior.
To get correct crossfade, the code must be changed to use real fading code, a that in turn must be changed to accept manual timing (unless someone comes with a easier way).
Summary: I agree that linked crossfade should not go through black (or 50%), but it will take some time to fix.
BTW. thanks for the complete report and the description. It's just so easier when you get all the information up front
I've had a look at the code. The crossfade is now made using two submaster-like faders - one for each step. That explains the current behavior.
To get correct crossfade, the code must be changed to use real fading code, a that in turn must be changed to accept manual timing (unless someone comes with a easier way).
Summary: I agree that linked crossfade should not go through black (or 50%), but it will take some time to fix.
BTW. thanks for the complete report and the description. It's just so easier when you get all the information up front
Thank you, I now see the problem.
Maybe I'll look at the code, if I can find time enough, to see if I can try something
Maybe I'll look at the code, if I can find time enough, to see if I can try something
I have just created a ticket on github https://github.com/mcallegari/qlcplus/issues/439
Any guidance on how to fix this bug will be very welcome.
Thanks
Any guidance on how to fix this bug will be very welcome.
Thanks