Hi,
I have discovered the hard way that the 'cross platform' capability is still something to be done for user files.
I have started a project with the Windows version, then transferred it to a dedicated laptop running Ubuntu Studio. At first things seems to be working... seems...
Some days later I have experienced some strange behavior: Some chaser running, some not, problems with submasters not working for all functions...etc.
Then I tried to come back to my Windows machine to see if it could be better... Answer was No, it's worse... A lot worse
Then I made a simple test with a very simple chaser: When created on Linux and opened on Windows the chaser don't even run...
So I haven't yet any idea why, but there is a problem: Even if the software is cross-platform, *.qlx files aren't...
Has anybody experienced the same?
cross-platform Ubuntu-Windows, not for *.qxw files!
hi, please share here this simple test project you mentioned.
The main Linux/Windows difference is on file paths, so if your project uses external resources like audio files, background pictures, etc.. by design they won't work between Linux and Windows.
Windows paths: C:\folder\audio.mp3
Linux paths: /home/user/audio.mp3
The main Linux/Windows difference is on file paths, so if your project uses external resources like audio files, background pictures, etc.. by design they won't work between Linux and Windows.
Windows paths: C:\folder\audio.mp3
Linux paths: /home/user/audio.mp3
I work cross platform quite a lot and apart form the paths thing Massimo mentions I have not seen this issue. I work from Windows 7 to Lubuntu ad back via Dropbox.
The only thing I need to be careful of is that Joystick/HID channels have different mappings between Windows & Linux and I must only set/touch them in the OS that will be the final production one - where the joystick will be used.
The only thing I need to be careful of is that Joystick/HID channels have different mappings between Windows & Linux and I must only set/touch them in the OS that will be the final production one - where the joystick will be used.
Chris, out of topic, with my latest changes to the HID plugin I've unified the buttons/axes mapping so in the next releases they should be consistent across platforms